Feature request; `git diff --color-moved` uses colors to display moved chunks of code. Scanning https://diffs.com/docs it isn't obvious that yall support that; please add it :)
Obviously there are research stations on Antarctica. And presumable your argument is that these are "permanent"? My point is that they are not, not in the sense that we will need for Mars. No one lives there full time, people aren't raising families there, they are very dependent on regular deliveries from the outside.
Supply runs to Mars will be in the range of 10000x as expensive, possibly even higher. Something that costs $100 to get to Antarctica will cost $1million to get to Mars. Permanent Mars settlement will entail a level of self-sufficiency that we haven't proven on a place that is comparitively balmy and has the benefit of a breathable atmosphere and abundant water (Antarctica). Not to mention radiation...
Don't hold your breath. I'm as much a fan of space colonization of as the next nerd, but it's premature.
If you want another word for that, go with "Continuous".
The ISS has been continuously occupied since November 2, 2000. But it was not, in fact, expected by anyone to be a permanent station; It is made of non-replaceable parts that age and fail (decade scale), it only has very limited life support supplies on board (month scale).
Since the ISS end of life is scheduled for 2030 - just four years from now - I really would not call it "permanent". Even if gets a few years reprieve, that's quite temporary.
> Every part of the ISS is replaceable if you want to.
There comes a point with buildings and with space stations where tearing down and completely replacing them is a better and cheaper option than repairing or extending them. The ISS is nearing that point.
Something that was permanent and is now scheduled for destruction is still permanent, no?
Or can we at least agree that it was permanent at some point of its life?
> There comes a point with buildings and with space stations where tearing down and completely replacing them is a better and cheaper option than repairing or extending them. The ISS is nearing that point.
Sure, but that's the case for everything, including permanent things. My house won't be around forever, I would still call it a permanent housing.
> My house won't be around forever, I would still call it a permanent
That's true, in the sense that "A word means whatever I choose it to mean". If you were in a flat in an apartment building scheduled for demolition in 2030, would you call that "permanent housing" ?
I think it depends on the context, but for a home, I would still call it permanent housing if it’s supposed to be demolished in 2070, but probably not by 2030.
I’m not sure the bases in Antarctica all have a set lifetime so it doesn’t really matter for the original point.
You don't want to be there? Almost every other place on earth is better. So you send a skeleton crew along with what they need.
If it is to test an actual community living isolated, sure. But I think it'll always be different because you know that help is at most a few months away and probably a lot less. I don't think you can fake that, unless you're never told you're not alone
The point is that we don't have technology (or at least not proven) to make a habitat on earth that can reliably provide isolation from harsh atmosphere.
When you are sending people to space on an experimental rocket, with experimental supply for an experimental habitat, all of that shit better be engineered to a huge safety factor, because its not a matter of if things will go wrong, its how often will they go wrong and what the impact will be. To deal with that kind of unknown requires a level of technology that should make it possible to live in Antarctica for extended period of time without any external shipments coming in to resupply. That means heating, oxygen generation, food resources, air filtration, full medical bay capable of advanced surgery, and a bunch of other smaller things that all matter in the end.
That works both ways. Sure you won't have much density for air to move things, but things moving through air also don't have the drag to slow them down.
Yes, for example taking off or landing a rocket on the surface blasts particles of sand out sideways at 1000s of m/s. The particles can fly in the thin atmosphere for kilometers and sandblast everything. Our intuitions about how far and fast tiny things can fly are only true in an atmosphere of similar density.
While he is exaggerating a bit, the problem still remains - dust can be deadly to equipment because the grains will move way faster. You also have the problem of dust particles colliding and becoming charged with nothing to dump the charge to.
A human habitat has to hold positive air pressure, which means that it has to generate its oxygen or get it from the atmosphere.
If we don't have the experience of buildings stuff on earth where we can test things, we sure as shit not gonna be able to do it on Mars.
Are you talking a Mars or Antarctica settlement? ;)
(eg any place on Earth is infinitely better than any place on Mars, maybe a couple of scientists are ready to endure Mars for a couple of months at a time, but beyond that? It will be like living in a labour camp in (frozen) hell.
No air, scarce water, radiation challenges. Comms to earth has a 3min lag on a good day, 6mins roundtrip. On a bad day it's 45mins.
We are better off at this stage of human civilization to look at building resiliency and redundancy at home. Settling margins of Earth in places like Antarctica, underground, under water is many orders of magnitude simpler than Mars, provides useful models for distant future space colonization, and also provides us with some of the civilizational redundancy and resiliency many space-colony-enthusiasts are looking for.
Nobody’s tried because they are a short flight away from South America. No point. It’s cheaper and easier to fly it in.
There are skeptical arguments against Mars settlement but the Antarctica thing is kind of a weak one.
To point out one more problem with it: there’s legal and treaty restrictions in play for that continent. You can’t just go. That’s another limiting factor.
Can you explain why and how we would build cities on Mars if we found an alien shipwreck there? That doesn't make any sense to me.
It would likely cost bare minimum 10-100 billion dollars to put a few boots on the ground on Mars, how could we possibly build cities there within the end of the decade?
I'd keep the Moonraker film in mind as a metric for self sustaining colonies created by billionaires. They can't be trusted unless they are also working to fix what we already have.
That’s a misconception. The Sun is slowly growing more luminous, and inescapable global warming is expected to make the Earth uninhabitable in about a billion years.
Life on Earth is about 3/4 of the way through its existence…
* Unclear TOS, citing Matt Pocock who sells a course on Claude (and therefore his interests are aligned with Anthropic):
> I have never before experienced, from any developer tool, such a frustrating lack of clarity over the basic terms of usage. I personally asked, 3 weeks ago, and have received nothing but delays. The recent @bcherny announcement did absolutely nothing to clarify things.
* And finally refusing to help a user debug issues with Dropbox, repeatedly saying "I'm best suited for software engineering" and "this is a question for Dropbox support" (paraphrasing Claude).
In the 14 hours since that flagged post, the OP has changed _nothing_ in that repo to address the feedback people gave him, and instead decided to just resubmit his proj to HN.
I flagged it because it includes incidents that weren't related to "vibe coding", e.g. ones related to Tea/Vite, and Cursor using "outdated Chromium/Electron builds".
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