It's not that you will die but your body will react adversely. Like with alcohol if you quit cold turkey you can get tremors and seizures. Even with caffeine you get brain fog and hardcore headaches.
Basically with hard chemical dependence there will be some kind of adverse body reaction. With marijuana that doesn't exist or is so vanishingly small that you don't feel anything.
I believe it is rather established that cannabis has withdrawal symptoms in the form of sleep and mood impairments. That would qualify cannabis as physiologically addictive, as indeed would be any drug with physical withdrawal symptoms.
Granted, they may be lesser than other drugs, but they are still there.
Ok there are symptoms but my understanding is for many people they're negligible. Also I'd be interested to see the symptoms related to actual chemical dependency on marijuana-specific chemicals, versus generic withdrawal symptoms from denial of expected dopamine release, which you could get by changing how you game, work out, have sex, eat, whatever.
I don't think anyone has ever died because they stopped smoking tobacco. Is tobacco not "physically addictive"? If it's not, this only underscores the point that physically/psychologically addictive distinction is not all that useful. And if it is, that only underscores your explanation isn't a very good explanation of the differences.
I don't know if "sorry" is what I'd feel for Hollywood stars like Tom Holland. I'm not sure what I will feel, if at all, but it is probably not close to empathy.
The fact you're trying to tie obesity to alcohol (Existed for thousands of years) and weed is bizarre, considering the far more natural and obvious link is copious amounts of sugar and hfcs (In drinks, spreads, processed food, etc).
A 5 years old kid is not obese because of drugs. He's obese because his parents feed him absolute garbage due to preference, price, eduction, etc.
Most modern/western people are hopelessly addicted to sweet
Don't. Use helm, kustomize or a decent code language.
Dhall will constrict, slow you down, make onboarding a nightmare, and ultimately be as brittle as other alternatives (Only it's harder to find where it broke).
I cannot advocate against dhall enough.
this is what I thought too. I've enjoyed working with helm and totally recommend it but was wondering if I'd missed something. A templating language and not an actual programming language seems to be the right balance for config
Just my 2cents - ehen I started at current employer, we had a huge, convulted dhall project for kube. We ended up switching to a real language (python in our case due to reasons, Go is a more correct choice) and are very pleased with the results.
I thought the same thing. As a Node.js dev, I can quickly create a .mjs file and use a `module.export` to return a JavaScript object who contains the configuration. Thus, i can use template string and/or function to do what I want. I can even load JSON files natively
The biggest attack is persistent login tokens that are stored on a device, eg. Discord has an issue with malware (disguised as DMs from random people asking "do you want to try out a beta for my game") that steals the login token from appdata, using it to purchase a bunch of gifted nitro and perpetuate the scam via that user's account.
I can only recommend aggressively blocking popular subs, ones that are managed by the big mods, and any that have even one political thread that gets a suspicious amount of votes. All actually becomes a source of new interesting content that way.
I tried this but quickly hit a limit on the number of subs you can block. It is fairly low, maybe a couple hundred. There are a lot more big, low quality subs than that.