Whatever the solution is here, it must not, under any circumstance, involve an analysis of why people are so willing to steal from one another. All that matters is me getting my iPhone.
Are you saying there is some hidden reason why people are doing this? The straightforward reason is that this is a valuable fungible good that you can easily fence. This kind of thing has always been a target for the criminal element. Watches before this. Chains.
We don’t need another social science thesis over this. Just like the blonde millionaire in San Diego who organized a crime ring in California, there are people who know how to run other criminal organizations.
I must have saved upwards of 10 minutes so far by tying my laces with the Ian Knot [1]. If anyone knows of a faster knot I’m all ears, otherwise, cheers to Ian and his innovation in the shoe lace knot space.
Not just time saving, but since I use it I did not have to re-tie my laces during the day, it looks very symmetrical, and I regularly have the silly but satisfying experience of people seeing me tie my shoes and say "how did you do that?". This is the knot I am teaching my kids (my wife can take care of the "standard" one).
How do you keep the tension when tying that? With a regular shoelace knot, I have a spare thumb to place on the base knot so that it maintains the tension I initially selected with the base knot. With the Ian knot, it feels like I just get whatever it feels like giving me.
Same here, it felt good knowing that I could at least crank something to the max.
As an aside, does anyone know why console games will sometimes opt to use a very low AF setting? It’s something that comes up in Digital Foundry videos and I was curious if anyone familiar with console dev could shed some light.
I think “useless” is the wrong aspect to focus on. Having someone sit at a desk doing nothing except answer a couple of phone calls sounds terrible. It’s good from the firm’s perspective because they get their receptionist, but the person in that role likely doesn’t get anything more than a pay check out of it.
Because people spend a large portion of their lives at work. I think it’s sad that so many people have to work these kinds of jobs because their talents aren’t monetisable. A person shouldn’t have to justify their need for shelter or food.
> A person shouldn’t have to justify their need for shelter or food.
while a good moral argument, the world has not reached a point where such outcomes can be had. At some point in the future, when there's post-scarcity for all basic resources, then it would be possible that people shouldn't have to justify their own shelter or food.
I honestly believe this could have been achieved already, at least in my country. But opportunities to push us in that direction are avoided more often than not. Maybe the same characteristics that advanced developed nations will also be their downfall?