I made the switch a few years ago. (Got disgusted with myself for neglecting my kids to check work emails). It was much easier than I thought it would be. To your points:
1) Maps - I try to look at an online map before I leave for a place. If the directions are just too complicated I'll print the last leg or so. This has gotten me temporarily lost before, but figuring it out on my own makes for an adventure (definitely not for everybody) and significantly increases my retention of the geography of the area. I do miss real-time traffic-informed routing, though (i.e., Waze).
2) Podcasts - My dumb-phone has an MP3 player, but the UI was so bad (especially for longer tracks like podcasts) that I ended up buying a used iPod Nano. Works great for me.
Downside is the phone is thick ("is that a flip-phone in your pocket, or...") and the UI is clunky, and sometimes it crashes when family send me large files over MMS. I'm seriously considering that Light Phone 2 someone linked above. Seems about perfect.
Off the top of my head, if you're looking for deep two-player strategy with zero chance element, besides Go there's Othello (Reversi), Hive, Checkers, and Khet. If you're willing to put up with some chance, Backgammon and Battle Line can be very satisfying. For more than two players, take a look at Puerto Rico (finite but negligible chance) and Diplomacy.
A lot of the subtlety comes in because of the rule that you can never completely obstruct the opponent's path to the goal, but you can try to make it as convoluted as possible. Hence people try to multiply the opponent's options (so that they can be closed off at the last minute) and limit their own options (so that the opponent isn't allowed to block their unique path to the goal).
One of the most underrated games I have seen. I rank it as Hex for me: two awesome games, very little known (at least there's a very good Hex strategy book)
Diplomacy is a very good group game that even works by (e)mail. Colonial Diplomacy was also pretty good, but it felt like a sprint compared to Diplomacy.
1) Maps - I try to look at an online map before I leave for a place. If the directions are just too complicated I'll print the last leg or so. This has gotten me temporarily lost before, but figuring it out on my own makes for an adventure (definitely not for everybody) and significantly increases my retention of the geography of the area. I do miss real-time traffic-informed routing, though (i.e., Waze).
2) Podcasts - My dumb-phone has an MP3 player, but the UI was so bad (especially for longer tracks like podcasts) that I ended up buying a used iPod Nano. Works great for me.
Downside is the phone is thick ("is that a flip-phone in your pocket, or...") and the UI is clunky, and sometimes it crashes when family send me large files over MMS. I'm seriously considering that Light Phone 2 someone linked above. Seems about perfect.