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The makeup of your diet, among other factors, determined how the body reacts to the extra calories and decides whether to store it more as fat and/or lean muscle mass.


With some custom code and the help of libraries like MacWidgets, you can make some decent native-looking GUI's with Swing. See my profile for an example of one - it's a large-scale desktop application.

I concede though that if you go with out of the box LNF's, even Nimbus, your results will not be up to par.


Apple's been fairly lax lately with its checking. A friend's game that we were able to get crashing on launch 100% of the time passed through the original submit process without a peep.

The same friend, just for kicks, submitted a deliberately broken app that didn't crash but showed a blank screen after launch. It also got approved without incident. It's like Apple just ran automated tests, but no human ever saw it.

I have a feeling that Apple's process varies depending on the kind of app (free vs. paid), the platforms you're targeting and your past history.


It's hit or miss. Once I made a free app that displayed a picture of a cartoon cow and made a "Moooo" sound when you turned the phone upside down. I had a toy like that as a kid. Okay, don't judge me -- but I thought I would be a fun quick idea and any kids (and even some adults) to whom I've shown the prototype loved it. I had an artist draw the cow, and bought rights to a sound I really liked.

The app was rejected twice for having "limited functionality." After I resubmitted it with various tweaks, someone actually called me personally to reject it. They were classy, communicated well, and were very polite, but ...

There are plenty of apps in the store, often in Top 100, that do less, or actually do nothing. My favorite is "traffic light changer" that claims to change traffic lights. Or a "fingerprint scanner." Also, there's "lockify your screen" that claims to give you Android-like screen unlock, and yet just displays a wallpaper with dots. Yes, they all have oodles of 1-star reviews from upset buyers, but they did get approved somehow. It seems like I just got unlucky with reviewers.


I had a toy sheep like that as a kid, so it seems like a legitimate app to me, sorry to hear it was rejected. I noticed those fake fingerprint scanners -- at least two of which were consistently in the top 100 -- last year when I was creating an app that performs real 3D scanning. I thought "Surely if a fake fingerprint scanner is so popular, something that actually takes a 3D scan of your face would be even more popular." I was incorrect. (Though my app has done just fine -- it's just that those fake fingerprint scanners are disgustingly successful given what they are.)


I just bought your app out of curiosity. That is a very interesting concept -- would love to see how you keep innovating further! Good luck! It took a few tries/a darker room to get just the right effect. I don't actually know much about image processing -- I figured you would try to detect the face/cheeks/nose and "extrude" those when rotated, but it seems like it's doing something more sophisticated.


GrantS - Trimensional is fantastic; unpredictability is fun and inspiring. Thank you. It's also been my go-to wow demo for the uninitiated.


Damn, my Nixie Clock Radio app must have hit the zealous end of the pool. I was rejected 3 times, pretty much validly really, with 6 - 10 day review cycles. Yes, it took around a month to get in and accepted, during which I removed features, simplified others, and added and added and added resilience.

On the bright-side, the app is now pretty bullet-proof, works correctly with the AV panel controls, handles interruptions tidily etc., etc.

I'm totally grateful to the App store reviewers for being such hard-asses.


I have had the exact same experience, though my rejections were more legalese like: "we don't accept invitation request screens in apps".

But it did take 3 rejections spanning a month before I got through.


I have observed the same thing. On the other hand however, when I submit my apps, somehow I always end up getting allocated to reviewers who fancy a little argument / rejection cycle about the finer details of the more exotic parts of the Human Interface Guidelines. I suspect that it relates to the price tag of the app.


I've gotten busted for minor HIG violations on free apps (using a button incorrectly) so I think it's just luck of the draw.


Which category?


I get mostly relevant opportunities, but they never acknowledge that I'm already running my own company, even when contacting me via LinkedIn where that's pretty obvious.

These aren't exactly no-name companies or recruiting firms but the actual companies themselves - we're talking about Zynga, Playdom, ngmoco, etc.

Is this something other founders have found?


High-protein, low carb and delicious (creamy texture and flavor) at the same time. I alternate between Chobani, Fage and a couple other brands, but the nutritional profile is about the same for all of them.

I prefer to take my yogurt plain and mix in my own jams, rather than the fruit on the bottom variants. That gives me more variety than the default flavors provided and lets me control the amount that goes in.


The Iwata Asks interview for Wii U has been posted. Some interesting insights into the thought process that went into it.

http://e3.nintendo.com/iwataasks/


The Fugue set is extensive and is my goto set. http://p.yusukekamiyamane.com/


Our startup's main product uses Java for a UI heavy app because makes it cross platform out of the box and is relatively easy to develop a nice, native looking UI with if you know what you're after.

Our closest competitors locked themselves to one platform and have faced challenges trying to go cross platform.


Chrome and Firefox seem to do a good job of going cross platform.


İt is just far easier with java.


Being 'easy' is irrelative when it results in a terrible user experience. There's no way to explain to the user: "oh this would look a lot better but we wanted to use a different language so it's not our fault".


Jetbrains producsts has a good reputation. It does not apply here.


This is pretty neat, and I'd definitely use this once it expanded to cover the stores I visit (WF, TJ's, Target) and a broader range of items. The one pitfall for the current market is that stores that don't run circulars or stores for which the circulars are harder to scrape are important but harder to get at.

For example, Whole Foods and TJ's are substantial players in the Bay Area market as well as discount stores like Target where there's a mix of the everyday low price model and sales on loss leaders. What are your plans to tackle stores like those?

Overall, this is a good start, and I look forward to seeing this fleshed out more.


We support grocery items at Target right now. In the future we'll expand our coverage to include household goods like toilet paper, paper towels, and soap. One non-grocery item that we already cover is diapers, due to popular demand.

Trader Joe's is tricky because they don't have a traditional weekly ad. They do have the Fearless Flier, which includes some pricing information, so we may be able to use that as a source of information. Eventually we'd like to work directly with stores, and if we could do that with Trader Joe's it would be huge.

Whole Foods does offer a list of weekly deals on their website. However, they often use their deals to promote unique / novelty items like salmon candy and "meatloaf cupcakes". If there is enough demand, then we'll add Whole Foods.

Right now we're focusing on the low-hanging fruit of stores that have a traditional weekly ad. The complete list of Bay Area stores that we support is: Safeway, Lucky, Nob Hill, Raley's, Target, Walgreens, and CVS.


Thanks for the clarification. I missed the Target inclusion on the basic things I was looking for because it's based on the circular, which has fairly little in the way of food items.

With Whole Foods, the best (and most pragmatic) deals they offer aren't at all on their website and must be tracked in store. I think that there is a market for including Whole Foods, not in the novelty items, but in comparing natural/organic commodities that are popular enough to be carried by Target, Safeway and even Costco. On those fronts, WF is frequently the cheapest.

Do you have plans to, perhaps, crowdsource some of the price reporting similar to how gas price comparison sites are done?


I use the Sparrow framework and find it to mimic the Flash's API more closely, and the API as a whole is less complex. The primary downside at this time is that the community is less active/developed, but the author is very helpful when it comes to answering questions.


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