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hey buddy, you're talking to owner of kagi, and the kagi benchmark is a traditional one


My bad, you are right, should have looked into it better, I was too dismissive. Still I think that highlighting those charts from OpenAI is important.


this cvar has been around since 2016 which makes you think if it was really a honeypot or not


I can see how it _technically_ turned into one when they started collecting data. But yeah the PR is strong w/ this one.


there was a convar in the game for 6+ years that let you see particles in the fog of war; 99% of cheats forced this convar on. source lets you request CVars from the client and the value, so they simply did that. it has nothing to do with reading memory, but rather writing memory to allow you to see particles


if dota is anything like CS:GO, then most CVar-editing cheats are done by hooking the underlying functions instead of just forcing them. I distinctly remember the word on the street a few years ago being that manually writing to CVars was Dangerous Stuff To Be Messing With.


how do you expect to be able to tell when someone has read one of your pages outside of working set watches/guard pages?


there was a convar in the game for 6+ years that let you see particles in the fog of war; 99% of cheats forced this convar on. source lets you request CVars from the client and the value, so they simply did that.

to be clear, this was not a honeypot, but they claimed it to be


Do the particles alone w/o any cheats give an advantage?


yes, you can tell where enemies are in fog of war


Hmm, well I wouldn't permaban people for using a known... built in setting, even if it gives an unfair advantage.

_edit_

To whoever downvoted me later - I would consider it a bug if it was user settable without cheats. Similarly you could see trough smokes in CS for a long time by changing some video settings. You don't (usually) ban people for bugs.


it was restricted, you couldn't force it without cheats


Ah, yeah sounds plausible then. I somehow don't buy the guard page/hw breakpoint explanations. This also lines up with "[information] that wasn't visible during normal gameplay".


Yeah if you ran with the software renderer in Counter-Strike I think the smoke grenade's smoke didn't work properly.


According to people on r/dota2, that specific cheat has still not been patched. Doesn't sound like that's the way they are detecting it.


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