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I'm curious, how was the performance with all of that happening? (i'm assuming at some points you had 10+ people in there at once?)


I just stopped sharing the document. I was just running it over crappy cafe wife for 2.5 hours, max ~20 people, always 5 to 10... performance seemed fantastic - didn't tax my lappy at all. Very impressed!

[Re-shared it at 28e6c3b4-754c-44ef-9406-869604db9db5 - it would be good if you could keep a UUID somehow, but I guess that's unfeasible]


Someone please build a game around this premise. 15+ people having fun in a shared simulation is prime territory for game ideas.


Which premise? Isn't that just re-inventing multiplayer gaming?

Or do you mean targeting web games, much like was discussed in this HN post: https://news.ycombinator.com/item?id=13264952




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