This sounds like a real advantage in the AI's favor though: It can focus its attention on a lot more things simultaneously. It's not just a UI difference; the AI is actually better at this, like how a pocket calculator is actually better at division than people. This latter bit we just accept; we don't defend humans by saying the calculator is cheating because it isn't writing out the calculation by hand.
Similarly, robots are physically stronger than people at any given task you can think of. That's a real advantage of them.
It is certainly a real advantage, but I think the argument is that it's not as interesting as an AI that could win on the strength of better decision-making, or the innovation of novel strategies, etc.
AI wins on the strength of better decision-making and novel strategies in Chess and Go, though. I have no doubt we'll see this in RTSes in the near future as well. For now we may not be quite there yet, as this is simply the first time it's beaten a pro player in any way. Compare with the AlphaGo match vs Fan Hui. A year later and it was dominant over all pro players.
> AI wins on the strength of better decision-making and novel strategies in Chess and Go, though. I have no doubt we'll see this in RTSes in the near future as well.
Yes, likely! I wasn't doubting it's possible or even likely. Only that seeing an AI do flawless 1000 APM stalker micro and macroing perfectly, while pretty cool, is not as exciting as seeing an AI use a novel strategy (edit: especially one that a human could theoretically execute)
Similarly, robots are physically stronger than people at any given task you can think of. That's a real advantage of them.