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> "can we make an AI that beats humans while playing in a 'human like' fashion?"

Yes, now.

From the article:

“I was impressed to see AlphaStar pull off advanced moves and different strategies across almost every game, using a very human style of gameplay I wouldn’t have expected,” he said. “I’ve realised how much my gameplay relies on forcing mistakes and being able to exploit human reactions, so this has put the game in a whole new light for me. We’re all excited to see what comes next.”



It was performing over 1000 pixel perfect (presumably) and meaningful actions a minute during fights. That's super-human.




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