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Human pro gamers have sevaral advantages that mean they should need slightly (but probably not that much) less game time.

Transfer learning from the rest of life, games are designed to be understandable to humans with familiar concepts, that AIs don't start knowing.

Discussion with other players. Mana benefits immensely from every else's 20k hours of SC2 as well.

Selection bias, there are many many people who try SC2, only the people who are naturally good at it succeed. So in some sense we need to be counting the rejects training hours as well.

I would like to see advances on training AI using less data. I just wanted to comment that the comparison in number of hours isn't quite fair.



Those are really good points.




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