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Such great memories of playing PoP in my teens! I wish I could get as excited about some new game/software as I did back then. In those days there really were some titles that would come along and just knock your socks off. Doesn't happen much anymore...a sign of the times I guess.

Thanks for taking time to share!



I can't reply to the parent anymore, but I just went back to HN after a week of busy work: thanks a lot for the details, jmechner, that's quite interesting :)

I don't have enough time on my hands to dig into the old source code (nor I am particularly interested in the Apple II), but I'm glad to know it's available, should I or some others be suddenly curious to dig in. I much prefer such code to be opened than to be lost to history!

So, it's a bit like register banks [1] or an MMU, where you have to page in and out part of the address space, I guess? I've seen some people [1] argue that we needed less powerful machines and to break backwards compatibility, for people to get creative again. Maybe there is some truth to that?

[1]: http://www.keil.com/support/man/docs/c51/c51_le_regbankspec....

[2]: https://fosdem.org/2020/schedule/event/generation_gaps/




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