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Windows Terminal has a neat shader thing that you can use to add things like noise and scanlines to your terminals.

I wish all desktop windows could have shaders applied.

I'm trying to convince myself to write one for a curved CRT look and one for phosphor persistence.

https://github.com/microsoft/terminal/blob/main/samples/Pixe...

The Windows Terminal team has a lot more fun than the others, it seems.



> The Windows Terminal team has a lot more fun than the others, it seems.

Instead of having fun, they should be performing doctoral research to improve performance. (https://github.com/microsoft/terminal/issues/10362#issuecomm...)


If the person thinks it's that simple, they could offer a patch. I don't think it's simple and I won't.


After that post they did implement a full reference implementation:

https://github.com/cmuratori/refterm/commits/main

And there is movement in getting changes into the terminal itself:

https://github.com/microsoft/terminal/issues/10461




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