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https://github.com/agentultra/adventure-engine

It’s an interactive fiction game engine built in Haskell. It’s still in development which I’ve been doing on my stream [0] purely for fun and to show what it’s like working on a non-trivial Haskell project.

It has a UI built using a library called monomer and some basic interactivity. The plan is to build it up to a workable engine with decent authoring tools to make simple games with.

[0] https://twitch.tv/agentultra



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