It’s an interactive fiction game engine built in Haskell. It’s still in development which I’ve been doing on my stream [0] purely for fun and to show what it’s like working on a non-trivial Haskell project.
It has a UI built using a library called monomer and some basic interactivity. The plan is to build it up to a workable engine with decent authoring tools to make simple games with.
It’s an interactive fiction game engine built in Haskell. It’s still in development which I’ve been doing on my stream [0] purely for fun and to show what it’s like working on a non-trivial Haskell project.
It has a UI built using a library called monomer and some basic interactivity. The plan is to build it up to a workable engine with decent authoring tools to make simple games with.
[0] https://twitch.tv/agentultra