One month ago, I spent hours testing dozens of apps for "gamified todo list". I could not find any that would perfectly suits my needs (Habitica is too gamified for example).
Your app looks very promising. Polished UI. Intuitive. Unlimited habits. Simple "task -> award" principle without added complexity layers.
Something I'm having trouble finding in the apps I've tried is the distinction between "habit" and "task". An habit is something I want to do multiple time in a week. While a task is a one-shot TODO that I would like to execute at some point when I'm not procrastinating. Once done, I don't need to repeat it, but I like to be rewarded.
Your application seems to be more habit oriented. Is the notion of a one-time task something you could eventually incorporate?
I have been in the same boat of trying to gamify my to-do list. So far I have been working with progress bars and goals to try and find a way to motivate me to get things done.
I realized that the hardest thing is getting the long term goals to feel like a simple activity for today, bringing the 3+ month goal into a simple “read a few pages today” type of habit.
I also created a simple spreadsheet app that focuses specifically on the progress you made today in relation to your goal. The progress you make today is a different color. Instead of estimating how long it will take to complete the goal with your average, I use the amount done today. So after every addition page read you can see the amount of days left to finish the book go down.
I also added a little bit of motivation text that says “if you read X more pages you will be done Y days faster.
If you use the “MIT”(Most Important Task) type of system , then you could make it a daily habit to complete your top 2-3 MITs for the day.
Breaking one time tasks into small chunks that could become a habit to start on at specific times might be worth looking into. Similar to writers who write for an hour every day even when not motivated.
Your app looks very promising. Polished UI. Intuitive. Unlimited habits. Simple "task -> award" principle without added complexity layers.
Something I'm having trouble finding in the apps I've tried is the distinction between "habit" and "task". An habit is something I want to do multiple time in a week. While a task is a one-shot TODO that I would like to execute at some point when I'm not procrastinating. Once done, I don't need to repeat it, but I like to be rewarded.
Your application seems to be more habit oriented. Is the notion of a one-time task something you could eventually incorporate?