Its surprising how on one hand a huge effort is put into World of Warcraft running smoothly on macOS (they always implement all the new Metal features with every expansion and it was the first native Apple Silicon game) but completely abandoned macOS for new titles.
Of course they won’t drop a good chunk of their existing subscribers overnight; once the initial work is done, maintenance shouldn’t take a ton of resources, especially considering it’s still a cash cow. Likewise, they are sort of maintaining SC2 with these tiny balance patches, and it’s still working on macOS, but it’s clearly the last echo of the old company.
Its surprising how on one hand a huge effort is put into World of Warcraft running smoothly on macOS (they always implement all the new Metal features with every expansion and it was the first native Apple Silicon game) but completely abandoned macOS for new titles.