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Not an issue at 640x480 and higher resolutions.

Once your run the games at 1024x768 and up that doesn't matter at all:

sm64ex, perfectdark, zeldaoot for PC...



Doesn't it? I didn't go try it, but seems to me a different texture interpolation would be more obvious at higher resolutions.

If you use one of those hires texture packs then it'd be fine.




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