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This is very nice. Love the sprites. Thanks for the information on Piskel. Some possible "enhancements"

1. Give us an indication on when the weapons are charged. Change in colour perhaps?

2. Might be nice to show what the problem the opponent worked on is and what its result was so that we know.

3. It might also be nice to put the sums solved so far in some kind of list at the bottom so that you can see what happened.

4. The HP bar can change colour as the health goes down. Would add some more excitement to the game. :)

5. Minor typo "chose" your move instead of "choose your move"

I've been working through https://www.amazon.in/JavaScript-Kids-Playful-Introduction-P... with my own son. He's 12. I encouraged him to put the exercises he made onto a site as well as some of the things he wanted to do by himself. We've reached the chapters on the canvas element so more things will be coming. Right now, it's mostly jquery and some custom logic.

His site is up at https://mskv.in/ and if the folks here have feedback, I'd be very happy to receive it and pass it on to him.

On a separate note, it was so liberating to watch him just solve things the way he wanted without worrying about patterns, libraries and stuff. So much of my professional time these days is spent with things like that.



> His site is up at https://mskv.in/ and if the folks here have feedback

Very impressive! I loved the hangman game, and the cool graphics. A cool addition for next version would be some kind of visual progress (or anti-progress) where the hangman gets angrier or something like that for every wrong letter entered.

The car game is completely random and non-interactive, right? Perhaps a text box for each car where those placing the bets can add their name/names? Perhaps also some kind of graphic element in the scorecard to the right, something to separate the cars that have finished from the cars still in the race. Also, the race could end after the third car finishes as there is no point really for the last one to keep racing – it already lost! Nevertheless – really liked the graphics and the cool idea, well executed.

The treasure hunt was also really fun, and nostalgic! Only improvement I can think of is to actually see some kind of gold coin or treasure chest in the end, to know how far off I was the times I lost, and as visual confirmation the times I won. But overall, awesome little game.


Thank you so much. I just read this with him and he's all gunned up.


The next version has an animated HP bar. He's also working on improving clarity of the charge mechanic (right now its very confusing).

Thanks for the detailed feedback!




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