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they are seeking talent, not buying the product. this is a valid strategy for devs - just to attract attention no matter what.
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Over the years, Meta has bought a lot of "talent" based on a single hit, and they continue to be one-hit wonders despite being embedded at Meta, with ungodly amounts of resources at their disposal. e.g. none of the game studios they bought have produced new IP, all they do is produce content for the aging, pre-acquisition games

You're not wrong, I just wish you were lmao



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